SteamVR Support Won’t be Available for the Windows Mixed Reality Headset Launch

Furthermore, the fact that Microsoft is dedicating so much time and resources towards virtual reality should finally present some suitable competition for Oculus Rift which, while primarily associated with gaming, does have its own commercial applications. It will be available by mid-October from vendors including Lenovo, HP Inc, Dell, Acer, Asus and Fujitsu.

Mixed reality is the term Microsoft uses to describe software that covers both augmented and virtual reality.

Microsoft’s personal-computer hardware partners will start selling mixed-reality headsets on October 17 when Microsoft debuts the next version of its Windows 10 operating system, dubbed the Fall Creators Update.

“We’re enabling you to immerse yourself in a new reality – mixed reality”, Terry Myerson, Microsoft’s executive vice president in charge of Windows, said in a speech at the IFA consumer electronics fair in Berlin.

What’s common across all the experiences we’ve seen so far is that they are categorically not mixed reality by any definition. Instead of using lighthouses, sensors, or a camera, the Mixed Reality sets for Windows 10 will have “inside-out” spatial tracking that relies on internal cameras, along with accelerometers within the controllers and linking sensors to the headset for positional awareness and motion tracking. This headset is part of Microsoft’s big Windows 10 Creator Update headed to users this Fall.

All the headsets feature identical screen specifications, with two 1440 x 1440-pixel LCD screens, one for each eye. The screens are all capable of driving at up to 90Hz.

On the internals, the Visor requires an Intel Core i7 processor with six cores or more, 16GB of system memory, 10GB of free space and an NVIDIA GeForce GTX graphics card. Are you willing to buy one? That said, PC gamers are likely to benefit from Microsoft’s mixed reality, especially once third party designers get their hands on the software company’s latest tech. These will run at a maximum of 60fps, and while Microsoft hasn’t stated whether proper SteamVR games will be supported, it’s very safe to assume that they won’t be.

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